“I have a deep emotional connection to all of my works. By the completion of Super Mario World, I felt that I’d, to a degree, mastered the two-dimensional Mario world. But then, with Super Mario 64 going 3D, I was reminded of my childhood. Going back even further than my manga-drawing junior high school days, in grade school I loved the NHK puppet shows, such as ‘Chirorin Village and the Walnut Tree’ and ‘Hyokkori Hyotan Island’, and I thought I wanted to become a puppet maker. I’d construct these ‘monster dioramas’ and shoot them with my camera. Creating Super Mario 64 felt like a return to that time. Two-dimensional Mario felt like drawing manga, while 3D brought me back to puppet theater… It’s somehow all connected, you know?” |
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