“I have a question that’s been on my mind for quite a while. What could Nintendo Switch 2 do for horror games in a way that PC, PlayStation or Xbox simply wouldn’t be able to replicate in quite the same way? I’m not even talking about raw power or graphics. More about how the platform itself can influence experience design: immersion, tension, player behavior, portability, console features, controllers, the feeling of “closeness” with the game, or even completely different approaches to building atmosphere. What kind of horror game design would you personally love to see here? |
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