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Pikmin 4 updated to Version 1.1.1 (patch notes)

December 16, 2025  |   by Julian L. Mertz  |   No comments
Pikmin 4 has received a software update for the Nintendo Switch family of systems, bringing the game to Version 1.1.1. While this update doesn't add any substantial new content like the last one did about a month ago, it does feature plenty more bug fix…
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Pikmin 4 updated to Version 1.1.1 (patch notes)

By nintendojam on December 17, 2025

Pikmin 4 has received a software update for the Nintendo Switch family of systems, bringing the game to Version 1.1.1. While this update doesn't add any substantial new content like the last one did about a month ago, it does feature plenty more bug fixes and quality of life changes to improve the overall experience. Here are the patch notes:

Latest update: Ver. 1.1.1 (Released December 16, 2025)

Fix Related to Giving Oatchi Commands

- You can now give the "Go to Work" command to Oatchi in your squad right away when you keep pressing the A Button after throwing all of the Pikmin in your squad.

(For tasks where there aren't enough Pikmin, or things Oatchi is unable to do, the command will still be stopped temporarily)

Fixes Related to Roll Overs

- When you start a new game with Roll Over, you can now carry over all of Oatchi's previously learned skills.

(Speak to the captain and go into the training screen after Oatchi grows and you are able to do training)

Note: You cannot perform Roll Over starts in the Pikmin 4 demo.

- Fixed a bug where some treasures are not reflected in the completion of the Treasure Catalog.

Fixes Related to Creature Activity Levels

- While the activity level is set to "Relaxed," the following creatures will no longer attack unless you attack them first: Moss, Waterwraith, Dweevils Carrying Bomb Rocks

- While the activity level is set to "Relaxed," creatures are less likely to inhale Pikmin or catch them with their tongues.

- Fixed a bug where the Grubchucker is unable to prey on Pikmin while the activity level is set to "Fierce."

- Fixed a bug where some creatures would freeze in place when fed multiple Bomb Rocks while the activity level is set to "Fierce."

Fixes Related to Decor Pikmin

- Made it easier to "Say Cheese" when taking pictures of some Decor Pikmin.

- Decor Pikmin are now unaffected when a creature performs an attack where they suck in Pikmin.

- Fixed a bug where there was sometimes a delay in reflecting what Decor Pikmin you have found when sending that data to the Pikmin Bloom smart device application.

Note: Decor Pikmin data cannot be sent to Pikmin Bloom from the Pikmin 4 demo.

Fixes Related to Auto Target Lock

- Added a setting that makes it so the cursor is not locked in place from repeatedly pressing the A Button while Auto Target Lock is set to "Off."

Note: You can switch between "On" and "Off" by opening the Pause menu (- Button), selecting "Settings," and going to "Tap A Repeatedly to Lock." (This is set to "Off" by default.)

Additional Button Guide

- An explanation will now appear in screen while in "Photo Mode" when using the Field Camera indicating that you can move the camera up or down using the up and down direction buttons on the Joy-Con (L) (or the up and down buttons on the +Control Pad of the Nintendo Switch Pro Controller).

Other Bug Fixes

- Fixed other issues to improve the gameplay experience.

Note: A patch with the same changes has also been distributed for the Pikmin 4 demo. The demo version cannot send Decor Pikmin information to the Pikmin Bloom smart device application.

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