Amazing News 2020

Review: Xenoblade Chronicles X: Definitive Edition

March 18, 2025  |   by Julian L. Mertz  |   No comments
After many years of speculation about whether or not it would actually happen, Xenoblade Chronicles X has finally arrived on Switch. With the release of Xenoblade Chronicles: Definitive Edition in 2020 and the overwhelming success of its two direct sequ…
Read on blog or Reader
Site logo image My Nintendo News Read on blog or Reader

Review: Xenoblade Chronicles X: Definitive Edition

By Dawn on March 18, 2025

After many years of speculation about whether or not it would actually happen, Xenoblade Chronicles X has finally arrived on Switch. With the release of Xenoblade Chronicles: Definitive Edition in 2020 and the overwhelming success of its two direct sequels, many would say that this was a foregone conclusion, but it is often difficult to predict what Nintendo will do until the announcement arrives, especially this close to the launch of a successor system. Even a decade after its original release on Wii U, the game stands out as an ambitious and bold step in a completely different direction from the rest of the trilogy, and the Definitive Edition enhances and expands upon that experience.

It's worth prefacing this review by saying that this isn't your typical Xenoblade Chronicles title; there is a much stronger emphasis on open-world exploration than there is on a linear narrative, which results in markedly different pacing. After an explosive and dramatic opening, the narrative unfolds through story missions, which have some prerequisites before you can undertake them (often surveying a percentage of Mira, or reaching a specified level) and this occasionally makes major plot points feel rushed, and your avatar character's lack of active involvement in dialogue can also lead to a sense of disconnect at times from what is going on. Many hours will likely pass between story missions, which pack a lot of information and drama into a relatively small space with very little active build-up.

However, where it often lacks narrative punch or cohesion when compared to the numbered titles, Xenoblade Chronicles X: Definitive Edition more than makes up for this with its worldbuilding, which is perfectly paced, highly varied, and consistently engaging. The world of Mira as represented on FrontierNav, your map, is neatly divided into segments. Completing activities within these segments (fulfilling sidequests, planting data probes, recovering resources, or defeating enemies) will unlock them, increasing your overall survey rating and leading to rewards, opportunities for new quests, and experience points. This constant progression extends to your recruitable party members who, as well as the customary Heart-to-Hearts that allow you to get to know them in a more light-hearted setting, each have a set of Affinity Missions. These personal quest chains form a mini character arc that acts as a more than adequate replacement for their lack of involvement in the main story, which gives most of its attention to Elma and Lin. 

Those who have played Xenoblade Chronicles 2 or 3 will recognise the structure of these quests as being similar to the Blade and Hero quests respectively, and they are equally detailed, providing some much-needed character development and unlocking powerful new abilities for both that character and your avatar to use. Side Missions also contribute to this worldbuilding, requiring choices that can dramatically alter the outcome of events. Completing side missions will result in new allies joining New LA, new facilities being available, and minor characters changing their relationships with one another, or even dying if you make the wrong decision. Colonizing the planet of Mira is arguably more important than the overarching story objective of recovering the Lifehold, and you'll put far more time and effort into doing this than you will engaging with the game's antagonists. 

Xenoblade Chronicles X on Switch is a significantly more accessible and enjoyable experience than on Wii U, thanks to the fantastic quality-of-life changes made to various systems that bring it up to par with the rest of the series. Alongside a UI overhaul which makes everything significantly easier to read and navigate, being able to change the time of day from the menu, add characters to your party without traipsing across the city trying to find them, and more easily track and change between quest objectives, are some of the small additions that make your time on Mira far more convenient. Inactive party members will still gain experience points so they don't fall behind your active team, and affinity raises at a notably faster rate, allowing you to view Heart-to-Hearts and undertake their Affinity Missions without excessive grinding. The game features a handful of new playable characters who are spaced out evenly for recruitment between the game's main story missions, so although the majority of the game's new content requires you to first complete the main story, there is some new content sprinkled throughout as well. 

Perhaps most importantly for returning players, if like myself and many others you were disappointed by the open-ended conclusion of the original game, then the new story content included in this version will make playing it again more than worthwhile. I won't be going into any details so you can experience it for yourself with minimal spoilers, but suffice it to say that there is plenty here for long-term fans of the series to speculate over, and there is some much-needed expansion and clarification on several key points that were previously left unexplained or unresolved included in this version, alongside an entirely new area to explore.  

Although improvements have been made across the board to make Xenoblade Chronicles X: Definitive Edition worthy of its subtitle, there remain some design choices that make it occasionally more frustrating than it needs to be. Despite the wealth of customisation it offers in how you build your player character and party, the game's tutorials about how to best do this remain quite lacking, and are unhelpfully buried in the Gameplay Tips section of the System menu. You're given the briefest overview of its more critical systems during story progression, such as Overdrive, but left to discover the rest for yourself. Despite levels factoring into your character's overall strength, and it being fairly well balanced so that you meet the minimum requirements for where you are at in the story (if you take the time to at least do some affinity missions), it can still be extremely difficult to progress if you find yourself underpowered and lack the understanding of how the game's systems works - knowledge it doesn't organically introduce as part of normal gameplay.

If you fall in battle three times while on a Story or Affinity mission, you'll be given the option of lowering the difficulty for the rest of that mission, which reduces the enemy's levels by five. However, as an anti-frustration feature, this often doesn't go far enough, as it doesn't affect the surrounding enemies, which will remain at their default level and will happily jump in and proceed to destroy your party in place of the weakened enemies that you need to defeat to advance the mission. Grinding to the point that you would be powerful enough to tackle these enemies without an understanding of the game's supporting systems would take several hours, and for a casual player this may result in some frustrating difficulty spikes. 

Xenoblade Chronicles X performs relatively well on Switch, although it doesn't quite hold up in some areas upon closer scrutiny. When exploring the world of Mira, the game rarely suffers from noticeable performance dips, even in the more built-up areas, and draw distance is both functional and impressive. In most circumstances, you will see enemies on the screen long before they would notice you, and larger enemies are visible from a significant distance away, enhancing the world's sense of scale, especially once you unlock the Skell's flight module later in the game. However, performance becomes more of an issue when exploring the districts of NLA, especially later in the game when the population of the city increases after certain story events. Pop-in becomes far more noticeable, and I would often see the speech bubble before the NPC, which was occasionally an issue when attempting to track down specific characters for quest progression. Small loading spikes when entering and exiting menus and longer loading times between cutscenes also become more commonplace. Despite the visual improvements, there is also a notable amount of blur throughout, which is especially problematic when moving the camera even slightly during story cutscenes, dissolving the scenery into an unrecognisable haze.

Xenoblade Chronicles X has always stood apart from the main trilogy as a markedly different experience, and the Definitive Edition does a fantastic job at bringing it up to par from a gameplay perspective, with the numerous quality-of-life changes addressing some of its more glaring flaws and making it a much more comfortable title to play. Occasional performance dips and obtuse gameplay mechanics notwithstanding, whether you're as familiar with the streets of New LA as your hometown or this is your first time upon Mira, Xenoblade Chronicles X: Definitive Edition is an out of this world experience you won't want to miss.

8.5/10

A copy of Xenoblade Chronicles X: Definitive Edition was provided by Nintendo UK for the purpose of this review.

Comment

My Nintendo News © 2025.
Manage your email settings or unsubscribe.

WordPress.com and Jetpack Logos

Get the Jetpack app

Subscribe, bookmark, and get real‑time notifications - all from one app!

Download Jetpack on Google Play Download Jetpack from the App Store
WordPress.com Logo and Wordmark title=

Automattic, Inc.
60 29th St. #343, San Francisco, CA 94110

  • Share This:  
  •  Facebook
  •  Twitter
  •  Google+
  •  Stumble
  •  Digg
Email ThisBlogThis!Share to XShare to Facebook
Newer Post Older Post Home

0 Comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Coronavirus Update: The CDC reviews J&J, India battles an outbreak, and more
    PLUS: The Covid-19 headlines you need to know, a distraction, and something to read. View this email...
  • Dragon Ball Xenoverse 2 “Future Saga” DLC chapters announced
    Dragon Ball Xenoverse 2 has been available for more than 7 years now, 6 of which...
  • How to make better coffee at home
    Master your gear and learn new skills with our explainers and guides. View this email in your browser   |   Manage newsletter subscriptions ...

Recent Posts

Loading...

Contact Us

Name

Email *

Message *

Blog Archive

  • ▼  2025 (1996)
    • ►  December (89)
    • ►  November (179)
    • ►  October (184)
    • ►  September (207)
    • ►  August (197)
    • ►  July (192)
    • ►  June (218)
    • ►  May (171)
    • ►  April (181)
    • ▼  March (132)
      • F-Zero added to Nintendo Music
      • Insider Gaming: “Switch 2 dev kits, or some of the...
      • Imran Khan says Nintendo has denied Embracer Group...
      • John Linneman (Digital Foundry) “Many many many ma...
      • Halo DS developer says Nintendo killed the portabl...
      • SEGA reveals Sonic official character render for 3...
      • Square Enix launches Final Fantasy IX 25th anniver...
      • New Fortnite trailer showcases Mortal Kombat chara...
      • Japan: Tomodachi Life Switch reveal breaking Ninte...
      • Zelda movie is being filmed in New Zealand and rum...
      • Digital Foundry concludes Xenoblade Chronicles X S...
      • Rumor: Switch 1 can be connected to Switch 2 for c...
      • Insider Gaming: Switch 2 pre-orders begin on April...
      • Nintendo announces Zelda movie will release March ...
      • US: Nintendo Download for 28th March, 2025
      • Yesterday’s Nintendo Direct sets new live viewersh...
      • 4 SNES games available for Switch Online members
      • Nintendo has quietly confirmed “Nintendo Switch 2 ...
      • Nintendo Today app promo images reveal Switch 2 Jo...
      • Nintendo Direct roundup for 27th March, 2025
      • Nintendo announces Tomodachi Life: Living the Drea...
      • Everybody’s Golf: Hot Shots coming to Switch this ...
      • Rhythm Heaven Groove coming next year
      • The Pokemon Company reveals more Pokemon Legends Z...
      • Gradius Origins coming to Switch in August
      • Nintendo showcases Metroid Prime 4 Beyond for 2025
      • Shadow Labyrinth coming in July
      • Dragon Quest I-II Remake still on track for 2025
      • Canada: Nintendo Switch 2 pre-orders begin on 2nd ...
      • Second wave of Xenoblade Chronicles X DE icons are...
      • Video: first glimpse of NYC Switch 2 Experience Event
      • Japan: Latest Famitsu review scores
      • Jeff Grubb hints at big third party surprise in to...
      • Nintendo Switch 1 themed Nintendo Direct tomorrow
      • Pyoro says this week’s rumoured Nintendo Direct no...
      • Game Informer and its team returns with new owners
      • Sunderfolk coming to Switch next month
      • Insider Gaming: Nintendo Switch 2 expected June 20...
      • Koei Tecmo details upcoming changes to Atelier Yumia
      • Kirby and the Forgotten Land added to Nintendo Music
      • Rumor: Switch 1 Direct possibly happening later th...
      • Verge: 2025 will “include a lot more” Xbox games a...
      • Pocketpair considering Palworld for Nintendo Switch 2
      • Pyoro claims there’s 27 new Mega Evolutions in Pok...
      • Nintendo Alarmo Version 3.0.0 (patch notes)
      • Crash was redesigned for Japanese PS1 ads because ...
      • Monolith Soft: “We will never be satisfied with th...
      • Mojang announces “Vibrant Visuals” update
      • Chrono Trigger has sold over 5 million units world...
      • Nintendo re-advertises Switch Game Vouchers, can’t...
      • Rumor: registered web domain suggests Persona 4 re...
      • Shiny Pokemon and ranked coming to Pokemon TCG Poc...
      • Nintendo announces Accessible Games Initiative to ...
      • 4 SNES games available for Switch Online members
      • Seattle Mariners jerseys will have Nintendo & Swit...
      • Ken Kutaragi has a Nintendo PlayStation prototype ...
      • Xenoblade Chronicles X: Definitive Edition executa...
      • Japan: Monster Hunter Wilds remains No.1 this week
      • US: Nintendo Download for 20th March, 2025
      • GDC Awards 2025 winners
      • Brazil: Plants vs. Zombies Reloaded rated for Switch
      • Following demo release Atelier Yumia team discusse...
      • US: Monster Hunter Wilds No.1 game for February 20...
      • Xenoblade Chronicles X: Definitive Edition icons c...
      • Sonic Team reveals top 3 characters used in Sonic ...
      • https://amazing-news-2020.blogspot.com/2021/08/ar-...
      • Croc: Legend of the Gobbos remaster coming to Swit...
      • Sakurai encourages Japanese developers to not pand...
      • LEGO Pokemon seemingly leaked and coming 2026
      • Review: Xenoblade Chronicles X: Definitive Edition
      • Fantasy Life i now available to pre-order on Ninte...
      • Tetris NES, Tetris Game Boy & Dr. Mario NES added ...
      • New Yooka-Replaylee trailer released
      • I Have No Mouth, and I Must Scream from Nightdive ...
      • Life is Strange Double Exposure turned out to be a...
      • Japan: Latest Famitsu readers most wanted video games
      • Updated Switch 2 patent showing AI resolution upsc...
      • Atelier Yumia demo now available on the Nintendo e...
      • Free-to-play game Star Wars Hunters closes for bus...
      • Rumor: Metroid Prime 4 Beyond to be at Switch 2 Di...
      • Trading Tokens going away in Pokemon TCG Pocket
      • The Famitsu Game Awards results now in
      • Square Enix reveals Final Fantasy Pixel Remaster s...
      • New FCC filing suggests Switch 2 might have Gamecu...
      • Xenoblade Chronicles X: Definitive Edition has now...
      • Nintendo patent reveals former Splatoon directors ...
      • SEGA reveals cover and interior preview for DC x S...
      • Bloomberg analysts predicting $400+ price & June 2...
      • Japan: Suikoden I & II HD Remaster Switch debuts a...
      • Nintendo San Francisco Store opens on 15th May
      • US: Nintendo Download for 13th March, 2025
      • Atelier Yumia demo coming to Nintendo eShop on 17t...
      • Hello Kitty Island Adventure sales have surpassed ...
      • Atelier Yumia receives 34/40 from Famitsu
      • Kamiya relied on Shinji Mikami’s advice when consi...
      • Niantic acquired by subsidiary of Saudi Arabia’s S...
      • Splatoon 3 updating to Version 9.3.0 tomorrow
      • Super Mario Run celebrating MAR10 Day
      • Ori platforming series has now sold over 15 millio...
      • Chrono Trigger is celebrating 30th anniversary, va...
    • ►  February (116)
    • ►  January (130)
  • ►  2024 (2652)
    • ►  December (148)
    • ►  November (181)
    • ►  October (195)
    • ►  September (242)
    • ►  August (269)
    • ►  July (259)
    • ►  June (252)
    • ►  May (212)
    • ►  April (191)
    • ►  March (226)
    • ►  February (243)
    • ►  January (234)
  • ►  2023 (3113)
    • ►  December (228)
    • ►  November (245)
    • ►  October (269)
    • ►  September (241)
    • ►  August (257)
    • ►  July (247)
    • ►  June (268)
    • ►  May (273)
    • ►  April (254)
    • ►  March (287)
    • ►  February (280)
    • ►  January (264)
  • ►  2022 (3236)
    • ►  December (289)
    • ►  November (272)
    • ►  October (284)
    • ►  September (268)
    • ►  August (278)
    • ►  July (244)
    • ►  June (268)
    • ►  May (259)
    • ►  April (274)
    • ►  March (286)
    • ►  February (255)
    • ►  January (259)
  • ►  2021 (3981)
    • ►  December (264)
    • ►  November (330)
    • ►  October (338)
    • ►  September (345)
    • ►  August (332)
    • ►  July (330)
    • ►  June (343)
    • ►  May (356)
    • ►  April (342)
    • ►  March (353)
    • ►  February (323)
    • ►  January (325)
  • ►  2020 (1456)
    • ►  December (304)
    • ►  November (333)
    • ►  October (363)
    • ►  September (427)
    • ►  August (29)
Copyright © Amazing News 2020 | Powered by Blogger
Design by JustFreeThemes | Blogger Theme by NewBloggerThemes.com Distributed By Gooyaabi Templates